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 Post subject: Insufficient power situation
 Post Posted: Tue Nov 28, 2006 3:53 pm 
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Joined: Tue Dec 13, 2005 6:23 pm
Posts: 79
Location: San Diego, CA
If you have 100 power and build two Lemonade Stands at the same time, upon the completion of both, one will be powered on and one will not be.

How does the game determine which one stays on?


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 Post Posted: Tue Nov 28, 2006 4:00 pm 
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Joined: Tue Aug 08, 2006 7:15 pm
Posts: 133
Location: Sweden
if it's just as you start a level, the one build first will be without power, otherwise the building with the highest powerdemand will be shut down


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 Post Posted: Tue Nov 28, 2006 4:05 pm 
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Joined: Tue Dec 13, 2005 6:23 pm
Posts: 79
Location: San Diego, CA
I discovered that if you build two Lemonade Stands next to each other, on Level 1, the one on the right will always remain powered on, whether it was built first or not.

However, I had the exact opposite experience on a different level, it was always the one on the left (and they were both the same power requirement.)


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 Post Posted: Tue Nov 28, 2006 4:07 pm 
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Joined: Tue Aug 08, 2006 7:15 pm
Posts: 133
Location: Sweden
hm, strange :?


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 Post Posted: Tue Nov 28, 2006 8:44 pm 
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Joined: Mon Apr 17, 2006 3:33 pm
Posts: 1197
Location: Burnsville, MN
stay answered this question a while ago...but I'm not sure what thread it was in...do some searching and you may find the "official" response. Of course...in situations where the expansions are identical, I'm not sure if he explained the "tiebreaking" system.


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