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staticwrap
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Post subject: CGW says: Posted: Thu Oct 19, 2006 5:49 am |
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Joined: Thu Jul 27, 2006 5:19 am Posts: 1359 Location: The OC NY
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"...will someone explain to us how this awesome (and damn funny) platforming game is only available over Xbox Live Arcade?"
I'm kinda curious too. Or has it been explained (or CAN it be explained)?
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Post subject: Posted: Thu Oct 19, 2006 4:23 pm |
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| NinjaBee |
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Joined: Wed Sep 15, 2004 11:25 pm Posts: 1781
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Haha.. Cool quote.
Well, are they asking why it's not available on the PC, or why it's not available on other consoles, or what?
It's not available on the PC because: We wanted to make an awesome Xbox 360 Live Arcade game, so we designed it for that, and it's way overpowered for the current PC downloadable game market. We could do a scaled down version (maybe with new levels or something) but there's a significant cost associated with this, and Live Arcade sales are so good we'd rather do another Live Arcade game. So, that's what the Kenworthy team is working on now.
It's not available for other consoles for similar reasons: We designed it for Live Arcade, and the team is busy working on another Live Arcade game now. We're pretty big Live Arcade fans, but we are certainly including other systems in our future plans.
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staticwrap
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Post subject: Posted: Thu Oct 19, 2006 5:32 pm |
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Joined: Thu Jul 27, 2006 5:19 am Posts: 1359 Location: The OC NY
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I think they were referring to the PC market (COMPUTER gaming world).
Anyway, whatever gives the end-user a better experience right?
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LunarDuality
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Post subject: Posted: Thu Oct 19, 2006 6:08 pm |
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Joined: Mon Apr 17, 2006 3:33 pm Posts: 1197 Location: Burnsville, MN
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stay wrote: Live Arcade sales are so good we'd rather do another Live Arcade game. So, that's what the Kenworthy team is working on now.
Why do I find myself with a gigantic  on my face right now...
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Game Master 627
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Post subject: Posted: Thu Oct 19, 2006 6:32 pm |
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Joined: Wed Aug 02, 2006 8:20 am Posts: 619 Location: North Carolina
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Because more money means better games?
Well, unless they get as hungry for power as EA is. Then, we can just forget the "better games" part.
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LunarDuality
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Post subject: Posted: Thu Oct 19, 2006 6:44 pm |
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Joined: Mon Apr 17, 2006 3:33 pm Posts: 1197 Location: Burnsville, MN
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Well...as great as the sales news is (Yay $$$)...I guess I'm more stuck on the fact that Kenworthy and co. are hard at work on something new! (Even if it's not just more Clyde, I'm excited!)
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Game Master 627
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Post subject: Posted: Thu Oct 19, 2006 6:58 pm |
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Joined: Wed Aug 02, 2006 8:20 am Posts: 619 Location: North Carolina
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Who wouldn't be excited after playing OKX and CC?
It is kind of funny, too. I tried the demo of Cloning Clyde and really didn't like it, but I got it anyway pretty much for achievements and something new to play. And wow, the demo does *NOT* reflect the actual game at all.
I really think there should have been one of the later levels also included in the demo to show off the true gameplay. Something in the 20's, maybe.
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Zee
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Post subject: Posted: Fri Oct 20, 2006 4:13 am |
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Joined: Thu Jan 12, 2006 11:24 pm Posts: 576
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Hell. I got a great Idea for a live arcade game.
Wh**ing For The Points.
You buy the game, play it, it loads, you get 200 GPs, it kicks you out to the dashboard. I will be rich!!!!!!!
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Game Master 627
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Post subject: Posted: Fri Oct 20, 2006 6:11 am |
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Joined: Wed Aug 02, 2006 8:20 am Posts: 619 Location: North Carolina
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The sad thing is, you really would sell a lot of that I am sure.
Note that I also said "and something new to play".
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Post subject: Posted: Fri Oct 20, 2006 7:01 am |
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| NinjaBee |
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Joined: Wed Sep 15, 2004 11:25 pm Posts: 1781
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Haha, we totally had the same idea.
Maybe it's only something like 200 MS points, but you pretty much get your 200 gamerscore instantly.
AND, get this, there are some big fancy leaderboards that everybody wants to be at the top of, and for a small fee of 50 MS points, you get additional content that puts you at the top of the leaderboards!
AND, there's a whole leaderboard that just reflects how much money you've spent on the game. We have an in-game currency called "suckos" that you can buy for 1 MS point each, and the more you buy, the higher you are in the King Sucko Leaderboard! Yay! Everybody wants to be King Sucko, right?
Then we started talking about how the game could be Tiddly Winks, and suddenly it wasn't so funny any more because we decided we could actually make a cool Tiddly Winks game with Live Vision Camera support. 
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Zee
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Post subject: Posted: Fri Oct 20, 2006 5:55 pm |
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Joined: Thu Jan 12, 2006 11:24 pm Posts: 576
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Yea I had that idea for awhile but for retail games. 30 bucks = 1000 GPs
There will be like 50 packs. So buying all of them will give you 50,000 Gps.
I'll be rich! RICH!
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Iduno
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Post subject: Posted: Sat Oct 21, 2006 8:31 pm |
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Joined: Thu Aug 17, 2006 8:19 pm Posts: 238
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Zee wrote: Yea I had that idea for awhile but for retail games. 30 bucks = 1000 GPs There will be like 50 packs. So buying all of them will give you 50,000 Gps. I'll be rich! RICH!
lol awesome idea 
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