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Game Master 627
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Post subject: List of how many players to use for each level Posted: Fri Jul 20, 2007 8:53 pm |
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Joined: Wed Aug 02, 2006 8:20 am Posts: 619 Location: North Carolina
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Figured I would get this up here for anybody interested. It's a color-coded list I made long ago during the great Leaderboard Chase(c) to know how many players should be in each level and which levels were glitch levels. Also, this can be posted to the Wiki. Enjoy!
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||......LEGEND:......||
|| X = Glitch Level ||
|| 1P = Orange.....||
|| 2P = Red...........||
|| 3P = Green.......||
|| 4P = Blue..........||
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Level 1: 1P
Level 2: 1P
Level 3: 1P
Level 4: 1P
Level 5: 4P
X Level 6: 1P
Level 7: 4P
X Level 8: 2P
Level 9: 3P
Level 10: 2P
Level 11: 1P
X Level 12: 2P
X Level 13: 1P
Level 14: 1P
Level 15: 4P
Level 16: 2P
Level 17: 4P
Level 18: 4P
Level 19: 3P
Level 20: 4P
X Level 21: 3P
Level 22: 1P
Level 23: 4P
X Level 24: 4P
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Challenge 1: 1P
X Challenge 2: 2P
Challenge 3: 3P
Challenge 4: 4P
Challenge 5: 4P
Challenge 6: 1P
Challenge 7: 4P
Challenge 8: 1P
Challenge 9: 2P
X Challenge 10: 1P
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Also, I wanted to post this for Konqrr so he can see which levels he can do a recording of alone. This also shows all possible glitch levels so nothing is held back anymore, although it doesn't list what glitch they use. Figure it out
By the way, I've made this a sticky so it doesn't get buried from no responses.
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Konqrr
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Post subject: Posted: Sun Jul 22, 2007 2:03 pm |
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Joined: Tue Aug 01, 2006 4:35 am Posts: 96 Location: Tooele, Utah
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Nice list. I should take some screen grabs of the stages, I have a hard time knowing what certain stages are simply by their number anymore
I remember when my brother and I were heavily into the game we came to the conclusion that you never truly need 4 players with the exception of Level 24 and that damn frog->wheels Level (15?). Having three is just fine, but who knows anymore.
You also only need 2 players for Challenge 5. Using "hover" and "blasting buttons" shortcuts is all you need...any more people and you are wasting time. Man I need to get my brother back over here so we can record some of this stuff.
_________________ 
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Game Master 627
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Post subject: Posted: Sun Jul 22, 2007 6:31 pm |
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Joined: Wed Aug 02, 2006 8:20 am Posts: 619 Location: North Carolina
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Konqrr wrote: Nice list. I should take some screen grabs of the stages, I have a hard time knowing what certain stages are simply by their number anymore 
Ditto.
Also, the list may be slightly out of date. I could have found more stuff towards the end of my playing and never updated it. If you want to name a few more things I'll take a look and see if it needs correcting. If Challenge 5 is the level I think it is, I agree with and played with two players on it for my time, but the list wasn't updated.
Oh, and some plant glitch levels are not marked, either. I never got to fully explore that yet.
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Konqrr
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Post subject: Posted: Mon Jul 23, 2007 2:46 pm |
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Joined: Tue Aug 01, 2006 4:35 am Posts: 96 Location: Tooele, Utah
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It's been so long that I only really remember Level 7 and Challenge 5 due to how many times I played them.
Here's some pics of the first four levels, tell me if they look good or not:
Level 1 - Get Away
Level 2 - Jump, Sheep, Jump
Level 3 - Polar Pleasure
Level 4 - Ribbit Me This
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Game Master 627
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Post subject: Posted: Mon Jul 23, 2007 5:38 pm |
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Joined: Wed Aug 02, 2006 8:20 am Posts: 619 Location: North Carolina
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They can definitely be bigger, but the quality looks ok.
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Konqrr
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Post subject: Posted: Tue Jul 24, 2007 9:45 am |
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Joined: Tue Aug 01, 2006 4:35 am Posts: 96 Location: Tooele, Utah
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ok. I don't have any S-Video cables for my 360, only component for my TV and composite for my computer, so the quality can only be so good.
I'll see what I can cook up.
Oh, and Challenge 5 is a glitch level. You glitch your clyde through the last floor gate thing to the robot from the elevator lift.
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Game Master 627
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Post subject: Posted: Tue Jul 24, 2007 10:32 am |
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Joined: Wed Aug 02, 2006 8:20 am Posts: 619 Location: North Carolina
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Ah, yeah, that wasn't updated just like the required number of players wasn't updated.
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Konqrr
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Post subject: Posted: Tue Jul 24, 2007 7:12 pm |
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Joined: Tue Aug 01, 2006 4:35 am Posts: 96 Location: Tooele, Utah
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Oh yeah, and Level 7...NOT a 4P level and I think you glitch there too
EDIT: Here's my list of how many players you need and I listed the Plant Glitch levels as well with a "P". The once I changed from your list, GM, are starred (*).
Level 1: 1P
Level 2: 1P
Level 3: 1P
Level 4: 1P
Level 5: 4P
X Level 6: 1P
X Level 7: 1P *
X Level 8: 2P
Level 9: 3P
P Level 10: 2P *
Level 11: 1P
X Level 12: 2P
X Level 13: 2P *
Level 14: 1P *Plant?!?! - How else would GM get that time!?
Level 15: 4P
Level 16: 1P *
Level 17: 3P *
Level 18: 3P *
Level 19: 2P *
P Level 20: 2P *
X Level 21: 3P
Level 22: 1P
Level 23: 4P
X Level 24: 4P
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Challenge 1: 1P
X Challenge 2: 2P
Challenge 3: 3P
Challenge 4: 3P * (Maybe 2P)
X Challenge 5: 2P *
Challenge 6: 1P
Challenge 7: 2P *
Challenge 8: 1P
Challenge 9: 2P
X Challenge 10: 1P
_________________ 
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