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Available now!

Posted: Mon Nov 24, 2008 9:58 pm
by stay
Boingz is available now, for 1000 Wii Points, downloadable through the WiiWare channel on a Wii connected to the internet.

There's more information about the game here: http://www.wiiware-world.com/games/wiiware/boingz

Re: Available now!

Posted: Tue Nov 25, 2008 3:43 am
by AC91
Wow, short notice. I haven't even had time to beat keflings! I'll have to get it soon though.

Re: Available now!

Posted: Tue Nov 25, 2008 8:28 am
by stay
AC91 wrote:I haven't even had time to beat keflings!


Noooo! Don't beat the poor keflings! Oh, wait... you were probably talking about... OK, never mind!

Re: Available now!

Posted: Tue Nov 25, 2008 6:43 pm
by Zee
Time to actually play my Wii again. I hope it still works.

Re: Available now!

Posted: Wed Nov 26, 2008 4:50 am
by AC91
stay wrote:
AC91 wrote:I haven't even had time to beat keflings!


Noooo! Don't beat the poor keflings! Oh, wait... you were probably talking about... OK, never mind!


Yeah, I'm never gonna get Big Bully because I'm against kefling violence.

Re: Available now!

Posted: Wed Nov 26, 2008 4:59 am
by stay
AC91 wrote:Yeah, I'm never gonna get Big Bully because I'm against kefling violence.


Haha, that would be awesome. We could form a club, Giants Against Kefling Abuse. If you ever have that achievement on your gamercard, you're OUT!

Dang it. Now I'm sad that I got the achievement.

Re: Available now!

Posted: Wed Nov 26, 2008 9:01 am
by ATC 1982
That was my 2nd achievemnet I got. Huess I am for Kefling violence.

Re: Available now!

Posted: Mon Dec 01, 2008 2:25 am
by AC91
So I downloaded this game earlier, and like always, NinjaBee kills!

It took a while to get used to, but once I did it was addicting as all get out. It reminds me of Cloning Clyde in the subtle ways, like how the puzzles and such work. It's also like Eets in ways. I like how each level basically consists of two parts. First I was having to figure out how to get through it, then I had to execute it perfectly to beat the level.

I am a little disappointed, because it took away my Keflings time! Why do they both have to come out right around the same time!

So I have some questions about making a game for the Wii as opposed to the 360, and being under a different publisher. Do you have as much communication with Nintendo as you would with XBLA? Is it harder to support online (since Boingz really doesn't have any online features)? What all did Real do with the game? And are updates or DLC possible at all?

Re: Available now!

Posted: Mon Dec 01, 2008 8:15 pm
by Marmosetofdeath
AC91 wrote:So I have some questions about making a game for the Wii as opposed to the 360, and being under a different publisher. Do you have as much communication with Nintendo as you would with XBLA? Is it harder to support online (since Boingz really doesn't have any online features)? What all did Real do with the game? And are updates or DLC possible at all?


Communication with Nintendo was different than our communication with Microsoft. This is because of two basic reasons. One, as you mentioned, we were working with a publisher on this game, rather than publishing it ourselves. Two, it was Nintendo, and they function differently than Microsoft. They, and our publisher, Real Arcade, were great to work with.

I don't known if we can honestly say how hard online support for the Wii is compared to the 360 seeing as we didn't do any in Boingz :) Online support is never a trivial thing to implement, regardless of platform. On top of any technical challenges, lot check/standards issues need to be addressed as well. My guess, and I'm not one of the programmers who actually have to implement the feature, is that it is Wii online support is simply different, not harder that 360 support.

Real approached us and asked if we had any ideas for a WiiWare game. We pitched them Boingz, and they funded and published the game.

Re: Available now!

Posted: Fri Dec 19, 2008 12:32 pm
by Iduno
I'm kind of busy with the new prince of persia and luminous arc 2 at the moment but I'll be sure to pick this up sometime since it sounds pretty cool.